The Quest Giver [Einmal Mod Account] (
thequestgiver) wrote2018-10-11 07:34 pm
Entry tags:
NPCs
NPCs in Einmal come in three flavors, reoccurring, one shots, and background.
Reoccurring NPCs
Reoccurring NPCs are the more important ones. Most of them have their own accounts and have a bubble of fate-based immortality to them, much like important NPCs in video RPGs have.
The current reoccurring NPCs are:
King Erasmus the Randomly Biased(
offyougonow)
Kori (
littlemuffinmage)
Tom (
herbalistmonk)
The Witch(
thequestgiver)
Sven (
svenandcompany)
Joan (
thequestgiver)
Snow (
demonsintheoven)
One Shot NPCs
One shot NPCs will be plot device characters, played by the mod account (
thequestgiver) with only one or two icons per character. These will be the NPCs who's fates are up to the players.
Background NPCs
There are a whole lot of people in this kingdom. Most of them are split between generic, boring people who don't care about what's going on outside of their own lives, happy to have the new heroes about, because it means they can get back to their own worries and leave all that heroing crap to the newcomers. The rest are gossip feeding masses who will stalk and swoon over the new heroes and be as annoying as a fanclub can be, regardless of the gender of the NPC or hero.
NPCs in general are rather willing to give the new arrivals any help they need, providing they don't ask for too much. However, there is an expectation that they won't make a nuisance of themselves and will actually do what they where summoned to do.
This is where the roles chosen start to be a little important. If you're a Princess, you'd best be wearing your tiara and keeping yourself looking pretty, or be able to ignore the stink eye you'll be getting from the locals. A mage or wizard without a robe? Blasphemy! Someone trying to break away from their role is scandal and will be gossiped about in the bars in disappointed parent voices.
The background NPC voices will have a mention in almost every day change or bulletin board post. The town gossip has a poster she affixes every day with juicy tidbits about what's going on, or what she thinks is going or, or just flat out lies to get people talking.
Reoccurring NPCs are the more important ones. Most of them have their own accounts and have a bubble of fate-based immortality to them, much like important NPCs in video RPGs have.
The current reoccurring NPCs are:
| For the king of a place being threatened by darkness, Eramus is a rather flippant, light hearted sort who really just can't be bothered with the whole thing. It was his big idea to cast the spell to summon the great hero. While he has no troubles coming and talking to the new arrivals, don't expect any useful information out of him. He's only in charge of the place, can't expect him to know anything! Or let on that he knows anything, anyway... |
| Kori is a elemental mage (though he'll say he's a White Mage) of the highest level, having been trained since he was very young. The down side to all that training was that the intensity of training led to the utter neglect in the teaching of day to day skills, or even just anything else. As result, Kori will go back and forth between acting like a 60 year old man like his master who trained him, and a 6 year old brat. He knows nothing about the world, sees in an alarming shade of black and white and will refer to someone by their character class. This concept that people are individuals is still very new to him, as is the whole world. He is often accompanied by his very patient guardian, Tom. |
| |
Tom is a young member of the local monastery. He's been through all the rounds of training and recently took his final vows. He has two main jobs: tend the herb garden, and tend Kori. The second one is far more the cause of his unending patience. If the hero needs a cold remedy or other herbal cure [or even a good, strong homemade wine], Tom is definitely the person to talk to. |
| The crankest old bat in the Kingdom, the Witch lives in the Two Face Forest in a candy house and would like you damn heroes to keep off her lawn and stop trying to knock down her house. Never without a bitter word or insult, the Witch doesn't care about much and thinks even less about the people around her. She's been around since well before the Wall Fell and doesn't plan on dying any time soon. She seems to be one of the only sane ones in the Kingdom and doesn't beat about the bush when it comes to telling it like it is. Just don't piss her off too much, there's a lot of power in that old frame and age seems to have only sharpened her wits. |
Recently, a mustachioed crystal dragon has started coming down from the mountains. Sometimes, he is selling his wares, which range from junk to more junk to garbage to random items from other worlds buried in the junk. Sometimes, he's just bored and looking for business to meddle in. He's a shrewd bargainer (he'd like to think so, anyway) and an incorrigible gossip (which he'd probably deny), and he's got a penchant for starting drama. He apologizes for nothing...sincerely, anyway. The Mysterious Peddler has not been seen since Sven started visiting. When asked about the Peddler, the only answer Sven was able to supply anyone was a loud burp and a quick change of subject. |
A 3 foot tall pixie with nut brown skin and silver-green leaf like hair who often blends in far too well with the woods. There is some debate if she's the helpful sort, or the sort who purely exists for mischief, but there's no denying that she often can be found hoving around in the shadows whenever some sort of spectacular tomfoolery is going down. ...sometimes with popcorn. |
One of the Heroes called before the Kingdom took it's long nap, Snow is a Blind Seer. Oh, wait, sorry, a Blind Drunk Seer. Not one who has ever taken that whole seeing visions of the future thing well, Snow is drunk more than she is sober, which doesn't stop the visions any, but when you can't tell if the pink elephant winking at you from the end of the bar is because you're about to pass out from drink or a warning of the circus coming to town, it doesn't much matter. Most of her visions are small, useless bits of information, but every now and then, something far more serious will shake her into sobriety in an attempt to be able to try and stop the future. ... Or at least warn people about it. |
One shot NPCs will be plot device characters, played by the mod account (
There are a whole lot of people in this kingdom. Most of them are split between generic, boring people who don't care about what's going on outside of their own lives, happy to have the new heroes about, because it means they can get back to their own worries and leave all that heroing crap to the newcomers. The rest are gossip feeding masses who will stalk and swoon over the new heroes and be as annoying as a fanclub can be, regardless of the gender of the NPC or hero.
NPCs in general are rather willing to give the new arrivals any help they need, providing they don't ask for too much. However, there is an expectation that they won't make a nuisance of themselves and will actually do what they where summoned to do.
This is where the roles chosen start to be a little important. If you're a Princess, you'd best be wearing your tiara and keeping yourself looking pretty, or be able to ignore the stink eye you'll be getting from the locals. A mage or wizard without a robe? Blasphemy! Someone trying to break away from their role is scandal and will be gossiped about in the bars in disappointed parent voices.
The background NPC voices will have a mention in almost every day change or bulletin board post. The town gossip has a poster she affixes every day with juicy tidbits about what's going on, or what she thinks is going or, or just flat out lies to get people talking.
