The Quest Giver [Einmal Mod Account] (
thequestgiver) wrote2018-10-11 07:44 pm
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Welcome to the Kingdom!
You've found a book.
Where you've found it depends. The library? At the bottom of an old wooden trunk from an estate sale? Grandma's attic? The seat beside yours on the bus?
It doesn't matter. What does matter is that something about it draws your attention. You pick it up and run a hand over its blue-dyed leather cover, trace the silver thorns embossed along the edges. The spine and cover bear no title, but it hardly matters. You take it home with you because you know it's just the kind of book you want, just what you need. And after all, you can return it later. Right?
When you finally open the book, it falls open on an illustrated page. A detailed ink drawing of a solitary figure standing before a wall of thorns. Who is this person?
A wizard in flowing robes?
A knight in gleaming armor?
A princess in a tattered gown?
Or a wicked person, glorying in the thorns' presence?
Like the book's location, it depends.
As you look closely at the illustration, your sense of balance leaves you. You stagger, look down, and are met with a white void that soon surrounds you. The book snaps shut and disappears in a shower of sparks.
You black out.
When you come around, you're warm and safe, though your surroundings are unfamiliar. The room you're in looks like a guest room in a castle; the walls are stone with a crackling fireplace and an ornately framed glassless window and the bed has an utterly impractical canopy that if you're not careful, you may just wind up getting tangled in as you sit up.
When you look around the room, you see two bells set out on a small table, both with signs in front of them. One says "Ring for attendant" the other had "Ring for King's Introduction" on it, but it was crossed out, with a handwritten "Help me, Hero WanKenobie! I'm just a dope!"
Ringing the first bell will (eventually. Hopefully) bring someone up to the room to answer your questions. The second bell has no clapper, but it covering a small round, red stone.
Where you've found it depends. The library? At the bottom of an old wooden trunk from an estate sale? Grandma's attic? The seat beside yours on the bus?
It doesn't matter. What does matter is that something about it draws your attention. You pick it up and run a hand over its blue-dyed leather cover, trace the silver thorns embossed along the edges. The spine and cover bear no title, but it hardly matters. You take it home with you because you know it's just the kind of book you want, just what you need. And after all, you can return it later. Right?
When you finally open the book, it falls open on an illustrated page. A detailed ink drawing of a solitary figure standing before a wall of thorns. Who is this person?
A wizard in flowing robes?
A knight in gleaming armor?
A princess in a tattered gown?
Or a wicked person, glorying in the thorns' presence?
Like the book's location, it depends.
As you look closely at the illustration, your sense of balance leaves you. You stagger, look down, and are met with a white void that soon surrounds you. The book snaps shut and disappears in a shower of sparks.
You black out.
When you come around, you're warm and safe, though your surroundings are unfamiliar. The room you're in looks like a guest room in a castle; the walls are stone with a crackling fireplace and an ornately framed glassless window and the bed has an utterly impractical canopy that if you're not careful, you may just wind up getting tangled in as you sit up.
When you look around the room, you see two bells set out on a small table, both with signs in front of them. One says "Ring for attendant" the other had "Ring for King's Introduction" on it, but it was crossed out, with a handwritten "Help me, Hero WanKenobie! I'm just a dope!"
Ringing the first bell will (eventually. Hopefully) bring someone up to the room to answer your questions. The second bell has no clapper, but it covering a small round, red stone.
Stone of Indigo Cloud | Books of the Raksura | Player pls? :D
As do the bells and the little stone, so something is ringing even if he doesn't mean for it to.
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Until he sees just who it is making all the ruckus and he all but runs into the room, waving happily. Story-telling grandpa!
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He'd really hoped he was done with this teleporting around nonsense!
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His shoulders drooped slightly before he clasped his hands to his chest nervously swaying back and forth before starting to timidly sign: first making the form of a book with his hands, then having one hand hop onto it before pulling both of them away. Next he pulled an invisible wand out from nowhere, waving it around before tapping at the air and then making a little "paaa!" sound, his gloved hands going from fists to fingers spread in mimic the sound.
It's a hard thing to sign, really, and he hesitates before holding up a finger and reaching into the Hammerspace he shared with his Slammer, pulling out a piece of paper and a red crayon that was small enough for his tiny hands to use.
Setting the paper on the floor, every inch of him was determined focus as he very carefully scrawled the words "magic book" on the paper before holding it up for Stone to read.
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Written in an adult's handwriting reads: "My name is Garren. I don't speak, but I can understand what you say just fine."
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He offers the card back to Garren.
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...Maybe he should go ask his Slammer for help...
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With an over dramatic pose, he lept into the air, summersaulting before transforming into his Hummer form, letting out a happy trill and burst of golden colors mentally.
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Once out in the courtyard, he flies up into the air, hovering in cheerful expectation.
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He stretches up on two legs, peering over the courtyard wall, before spreading his wings.